scene.num = 10

s0.type = sphere

s0.name = Front Side

s0.transitioneffect = fade

s0.img = Scene/DSCN7335_0360.jpg

s0.nailimg = DSCN7335_0360$nail$.jpg

s0.panmax = 180

s0.panmin = -180

s0.pan = 64

s0.tiltmax = 90

s0.tiltmin = -90

s0.tilt = 0

s0.fovmax = 150

s0.fovmin = 30

s0.fov = 100

s0.speedrate = 20

s1.type = flat

s1.name = Bay 1

s1.transitioneffect = fade

s1.img = Scene/Bay-1.jpg

s1.nailimg = Bay-1$nail$.jpg

s1.panmax = 400

s1.panmin = 0

s1.pan = 200

s1.tiltmax = 299

s1.tiltmin = 0

s1.tilt = 149

s1.fovmax = 10000

s1.fovmin = 1

s1.fov = 319

s1.speedrate = 0

s2.type = flat

s2.name = Bay 2

s2.transitioneffect = fade

s2.img = Scene/Bay-2.jpg

s2.nailimg = Bay-2$nail$.jpg

s2.panmax = 400

s2.panmin = 0

s2.pan = 200

s2.tiltmax = 299

s2.tiltmin = 0

s2.tilt = 149

s2.fovmax = 10000

s2.fovmin = 1

s2.fov = 319

s2.speedrate = 0

s3.type = sphere

s3.name = Bays 1 & 2

s3.transitioneffect = fade

s3.img = Scene/DSCN7333_0360.jpg

s3.nailimg = DSCN7333_0360$nail$.jpg

s3.panmax = 180

s3.panmin = -180

s3.pan = 0

s3.tiltmax = 90

s3.tiltmin = -90

s3.tilt = 0

s3.fovmax = 150

s3.fovmin = 30

s3.fov = 100

s3.speedrate = 20

s4.type = flat

s4.name = Back Side

s4.transitioneffect = fade

s4.img = Scene/Rm-2.jpg

s4.nailimg = Rm-2$nail$.jpg

s4.panmax = 400

s4.panmin = 0

s4.pan = 200

s4.tiltmax = 299

s4.tiltmin = 0

s4.tilt = 149

s4.fovmax = 10000

s4.fovmin = 1

s4.fov = 319

s4.speedrate = 0

s5.type = flat

s5.name = Work Area

s5.transitioneffect = fade

s5.img = Scene/Rm-1.jpg

s5.nailimg = Rm-1$nail$.jpg

s5.panmax = 400

s5.panmin = 0

s5.pan = 200

s5.tiltmax = 299

s5.tiltmin = 0

s5.tilt = 149

s5.fovmax = 10000

s5.fovmin = 1

s5.fov = 319

s5.speedrate = 0

s6.type = flat

s6.name = Men's Bathroom

s6.transitioneffect = fade

s6.img = Scene/MBath.jpg

s6.nailimg = MBath$nail$.jpg

s6.panmax = 400

s6.panmin = 0

s6.pan = 200

s6.tiltmax = 299

s6.tiltmin = 0

s6.tilt = 149

s6.fovmax = 10000

s6.fovmin = 1

s6.fov = 319

s6.speedrate = 0

s7.type = flat

s7.name = Ladies Bathroom

s7.transitioneffect = fade

s7.img = Scene/W-Bath.jpg

s7.nailimg = W-Bath$nail$.jpg

s7.panmax = 400

s7.panmin = 0

s7.pan = 200

s7.tiltmax = 299

s7.tiltmin = 0

s7.tilt = 149

s7.fovmax = 10000

s7.fovmin = 1

s7.fov = 319

s7.speedrate = 0

s8.type = flat

s8.name = Locker Area

s8.transitioneffect = fade

s8.img = Scene/Coat-Rm.jpg

s8.nailimg = Coat-Rm$nail$.jpg

s8.panmax = 400

s8.panmin = 0

s8.pan = 200

s8.tiltmax = 299

s8.tiltmin = 0

s8.tilt = 149

s8.fovmax = 10000

s8.fovmin = 1

s8.fov = 319

s8.speedrate = 0

s9.type = flat

s9.name = Lunch Room

s9.transitioneffect = fade

s9.img = Scene/Lunch-Rm.jpg

s9.nailimg = Lunch-Rm$nail$.jpg

s9.panmax = 400

s9.panmin = 0

s9.pan = 200

s9.tiltmax = 299

s9.tiltmin = 0

s9.tilt = 149

s9.fovmax = 10000

s9.fovmin = 1

s9.fov = 319

s9.speedrate = 0



path.num = 1

path.default = 0

path.slideshow = 0

path.autoplay = true

p0.name = _slideshow_

p0.loop = true

p0.frame.num = 20

p0.f0.s = 0

p0.f0.t = 1

p0.f0.v = 64, 0, 100

p0.f0.d = 1

p0.f1.s = 0

p0.f1.t = 22

p0.f1.v = 64, 0, 100

p0.f1.d = 1

p0.f2.s = 1

p0.f2.t = 25

p0.f2.v = 200, 149, 315

p0.f3.s = 1

p0.f3.t = 31

p0.f3.v = 200, 149, 315

p0.f4.s = 2

p0.f4.t = 34

p0.f4.v = 200, 149, 315

p0.f5.s = 2

p0.f5.t = 40

p0.f5.v = 200, 149, 315

p0.f6.s = 3

p0.f6.t = 43

p0.f6.v = 0, 0, 100

p0.f6.d = 1

p0.f7.s = 3

p0.f7.t = 64

p0.f7.v = 0, 0, 100

p0.f7.d = 1

p0.f8.s = 4

p0.f8.t = 67

p0.f8.v = 200, 149, 315

p0.f9.s = 4

p0.f9.t = 73

p0.f9.v = 200, 149, 315

p0.f10.s = 5

p0.f10.t = 76

p0.f10.v = 200, 149, 315

p0.f11.s = 5

p0.f11.t = 82

p0.f11.v = 200, 149, 315

p0.f12.s = 6

p0.f12.t = 85

p0.f12.v = 200, 149, 315

p0.f13.s = 6

p0.f13.t = 91

p0.f13.v = 200, 149, 315

p0.f14.s = 7

p0.f14.t = 94

p0.f14.v = 200, 149, 315

p0.f15.s = 7

p0.f15.t = 100

p0.f15.v = 200, 149, 315

p0.f16.s = 8

p0.f16.t = 103

p0.f16.v = 200, 149, 315

p0.f17.s = 8

p0.f17.t = 109

p0.f17.v = 200, 149, 315

p0.f18.s = 9

p0.f18.t = 112

p0.f18.v = 200, 149, 315

p0.f19.s = 9

p0.f19.t = 118

p0.f19.v = 200, 149, 315



skin.bgimg = Skin/skin.jpg



hsbar.bgcolor = 212, 208, 200



vsbar.bgcolor = 212, 208, 200



tb.z = 13

tb.bounds = 20, 428, 332, 66

tb.bgcolor = 0, 0, 0

tb.selectbordercolor = 0, 0, 255

tb.mouseoverbordercolor = 255, 0, 0

tb.mousedownbordercolor = 255, 0, 0

tb.mode = singleline

tb.showname = true

tb.labelcolor = 255, 255, 255

tb.nailsize = 80, 44

tb.bordercolor = 0, 0, 0



map.z = 10

map.bounds = 381, 154, 242, 249

map.bgcolor = 248, 208, 113

map.bordercolor = 248, 208, 113

map.img = Skin/map.jpg

map.hs0.bounds = 52, 189, 7, 7

map.hs1.bounds = 48, 152, 7, 7

map.hs2.bounds = 59, 138, 7, 7

map.hs3.bounds = 81, 190, 7, 7

map.hs4.bounds = 60, 60, 7, 7

map.hs5.bounds = 116, 33, 7, 7

map.hs6.bounds = 122, 132, 7, 7

map.hs7.bounds = 173, 98, 7, 7

map.hs8.bounds = 153, 168, 7, 7

map.hs9.bounds = 168, 236, 7, 7

map.hotspot.number = 10

map.hs0.action = playpano(9)

map.hs0.img = Skin/dian.gif

map.hs0.color = 255, 0, 0

map.hs0.hint.text = Lunch Room

map.hs0.hint.bg = 255, 255, 225

map.hs1.action = playpano(6)

map.hs1.img = Skin/dian.gif

map.hs1.color = 255, 0, 0

map.hs1.hint.text = Bathroom

map.hs1.hint.bg = 255, 255, 225

map.hs2.action = playpano(7)

map.hs2.img = Skin/dian.gif

map.hs2.color = 255, 0, 0

map.hs2.hint.text = Bathroom

map.hs2.hint.bg = 255, 255, 225

map.hs3.action = playpano(8)

map.hs3.img = Skin/dian.gif

map.hs3.color = 255, 0, 0

map.hs3.hint.text = Locker Room

map.hs3.hint.bg = 255, 255, 225

map.hs4.action = playpano(5)

map.hs4.img = Skin/dian.gif

map.hs4.color = 255, 0, 0

map.hs4.hint.bg = 255, 255, 225

map.hs5.action = playpano(4)

map.hs5.img = Skin/dian.gif

map.hs5.color = 255, 0, 0

map.hs5.hint.text = Work Area

map.hs5.hint.bg = 255, 255, 225

map.hs6.action = playpano(1)

map.hs6.img = Skin/dian.gif

map.hs6.color = 255, 0, 0

map.hs6.hint.text = Bay 1

map.hs6.hint.bg = 255, 255, 225

map.hs7.action = playpano(2)

map.hs7.img = Skin/dian.gif

map.hs7.color = 255, 0, 0

map.hs7.hint.text = Bay 2

map.hs7.hint.bg = 255, 255, 225

map.hs8.action = playpano(3)

map.hs8.img = Skin/dian.gif

map.hs8.color = 255, 0, 0

map.hs8.hint.text = Open Bay

map.hs8.hint.bg = 255, 255, 225

map.hs9.action = playpano(0)

map.hs9.img = Skin/dian.gif

map.hs9.color = 255, 0, 0

map.hs9.hint.text = Front side

map.hs9.hint.bg = 255, 255, 225



map.compass.number = 2

map.cp0.scene = 3

map.cp0.loc = 156, 171

map.cp0.bordercolor = 0, 0, 255

map.cp0.img = Skin/dian.gif

map.cp0.dim = 80

map.cp0.initangle = 113

map.cp1.scene = 0

map.cp1.loc = 171, 239

map.cp1.bordercolor = 0, 0, 255

map.cp1.img = Skin/dian.gif

map.cp1.dim = 80

map.cp1.initangle = 173





statusbar.z = 1

statusbar.bounds = 169, 401, 162, 20

statusbar.text.font = System, plain, 10

statusbar.text.color = 0, 0, 0



viewer.z = 11

viewer.bounds = 30, 152, 319, 239

viewer.bgcolor = 212, 208, 200

2dimage.num = 1

2d0.z = 12

2d0.bounds = 24, 397, 100, 25

2d0.mode = original

2d0.img = Skin/vitLog.gif

2d0.action = openurl(http://www.360virtual.ca, _blank)



button.num = 8

btn0.z = 9

btn0.bounds = 483, 432, 10, 15

btn0.style = static

btn0.text.align = center

btn0.text.font = Times New Roman, plain, 10

btn0.text.color = 0, 0, 0

btn0.hint.text = Turning Left

btn0.hint.bgcolor = 255, 255, 225

btn0.img = Skin/left11.gif

btn0.mouseoverimg = Skin/left21.gif

btn0.mousedownimg = Skin/left-3.gif

btn0.action = autopanatrate(-20, 0, 0)

btn1.z = 8

btn1.bounds = 495, 428, 21, 21

btn1.style = static

btn1.text.align = center

btn1.text.font = Times New Roman, plain, 10

btn1.text.color = 0, 0, 0

btn1.hint.text = Stop

btn1.hint.bgcolor = 255, 255, 225

btn1.img = Skin/stop1.gif

btn1.mouseoverimg = Skin/stop2.gif

btn1.mousedownimg = Skin/stop3.gif

btn1.action = stop

btn2.z = 7

btn2.bounds = 519, 431, 10, 15

btn2.style = static

btn2.text.align = center

btn2.text.font = Times New Roman, plain, 10

btn2.text.color = 0, 0, 0

btn2.hint.text = Turning Right

btn2.hint.bgcolor = 255, 255, 225

btn2.img = Skin/right11.gif

btn2.mouseoverimg = Skin/right21.gif

btn2.mousedownimg = Skin/right-3.gif

btn2.action = autopanatrate(20, 0, 0)

btn3.z = 6

btn3.bounds = 498, 452, 15, 10

btn3.style = static

btn3.text.align = center

btn3.text.font = Times New Roman, plain, 10

btn3.text.color = 0, 0, 0

btn3.hint.text = Moving Down

btn3.hint.bgcolor = 255, 255, 225

btn3.img = Skin/bottom1.gif

btn3.mouseoverimg = Skin/bottom2.gif

btn3.mousedownimg = Skin/bottom3.gif

btn3.action = autopanatrate(0, -20, 0)

btn4.z = 5

btn4.bounds = 498, 419, 15, 10

btn4.style = static

btn4.text.align = center

btn4.text.font = Times New Roman, plain, 10

btn4.text.color = 0, 0, 0

btn4.hint.text = Moving Up

btn4.hint.bgcolor = 255, 255, 225

btn4.img = Skin/top1.gif

btn4.mouseoverimg = Skin/top2.gif

btn4.mousedownimg = Skin/top3.gif

btn4.action = autopanatrate(0, 20, 0)

btn5.z = 4

btn5.bounds = 555, 423, 55, 35

btn5.style = static

btn5.text.align = center

btn5.text.font = Times New Roman, plain, 10

btn5.text.color = 0, 0, 0

btn5.hint.text = Play With Specified Path

btn5.hint.bgcolor = 255, 255, 225

btn5.img = Skin/start1.gif

btn5.mouseoverimg = Skin/start2.gif

btn5.mousedownimg = Skin/start3.gif

btn5.action = playpath(0)

btn6.z = 3

btn6.bounds = 371, 424, 45, 35

btn6.style = static

btn6.text.align = center

btn6.text.font = Times New Roman, plain, 10

btn6.text.color = 0, 0, 0

btn6.hint.text = Zooming In

btn6.hint.bgcolor = 255, 255, 225

btn6.img = Skin/zoom3.gif

btn6.mouseoverimg = Skin/zoom2.gif

btn6.mousedownimg = Skin/zoom1.gif

btn6.action = autopanatrate(0, 0, -20)

btn7.z = 2

btn7.bounds = 425, 424, 45, 35

btn7.style = static

btn7.text.align = center

btn7.text.font = Times New Roman, plain, 10

btn7.text.color = 0, 0, 0

btn7.hint.text = Zooming Out

btn7.hint.bgcolor = 255, 255, 225

btn7.img = Skin/zoomout11.gif

btn7.mouseoverimg = Skin/zoomout21.gif

btn7.mousedownimg = Skin/zoomout31.gif

btn7.action = autopanatrate(0, 0, 20)



